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Lista de armas

De Sanbox de Cyberpunk 2020

Un listado parcial de armas. Procede del Unofficial Cyberpunk 2020 Reference Book v5 (2002)", junto con algunos añadidos (principalmente ballestas).

Las columnas son: PA = precisión al apuntar; Con = ocultabilidad (J=chaqueta, P=bolsillo, L=larga, N=no ocultable); Disp = disponibilidad (E=fácil, C=común, P=pobre, R=rara); Disparos = capacidad del cargador; ROF = cadencia de fuego; Fiab = fiabilidad (XR=Extremadamente fiable, VR=muy fiable, ST=estándar, UR=poco fiable); Alcance en metros; Coste en E$. Si aparece una B en el calibre, se indica que el arma requiere un TCO mínimo.

Los calibres indican el tipo de munición. C es con casquillo (tradicional). Si no se indica, es munición sin casquillo.

Notas_

  • * Cuchilla: la CP en armaduras blandas va a la mitad. El daño que supera la CP pasa entero.
  • # Monofilo: la CP en armadura blanda baja 1/3, y 2/3 la dura. El daño que supera la CP pasa entero.
  • @ Armor Piercing: la CP va a la mitad tanto en armaduras blandas como duras. El daño que supera la CP se reduce a la mitad.
  • ~ Flechas y virotes: la CP va a la mitad tanto en armaduras blandas como duras. El daño que supera la CP pasa entero.
  • HEAT High Explosive Anti-tank: el blindaje va a la mitad, el daño que supera el blindaje pasa entero, excepto si el blindaje es composite, en cuyo caso el daño se reduce a la mitad.
  • EAP Extra Armor Penetration: 1/4 CP, 1/2 daño pasante.
  • FF Fragmentation Flechettes 1/2 CP en armaduras blandas. El daño que supera la CP pasa entero.
  • ET Electrothermal Enhancement +50% daño y alcance. Ya se tiene en cuenta en la tabla.
  • G Gyrojet Ammo. El daño se incrementa con la distancia.
  • r Tirar con la habilidad de disparo de misiles guiados con radar activo, con +20. Puede afectarle contramedidas, stealth & chaff.
  • t Tirar con la habilidad de disparo de misiles guiados térmicamente, con +15. Puede afectarle bengalas y humo infrarrojo.
  • o Tirar con la habilidad de disparo de misiles guiados ópticamente, con +15. Puede afectarle el humo y la oscuridad.

Además, algunas pueden customizarse: Personalizar armas, en el blog de Sayko, para añadir detalles como culatas plegables, cargadores extendidos, etc.


Pistolas ligeras

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
BudgetArms C-13 P -1 P E 1d6 (5mm) 8 2 ST 50m 75 CP20
Astra Style-6 P -1 P E 1d6 (5mm) 6 2 UR 50m 75 ES
Czar Beretta P -1 P C 1d6 (5mm) 8 2 UR 40m 50 PB
Federated Arms Impact P +1 J E 1d6 (.22) 10 2 VR 50m 60 SOF
Federated Arms .22 P +0 J E 1d6 (.22) 10 2 ST 50m 25-50 SOF
HI Standard Derringer P -1 P C 1d6 (.22 C) 2 1 ST 50m 25 CP13
Ruger MKII Standard P +2 J C 1d6 (.22lng C) 13 2 ST 50m 25 CP13
Tokarev 1933 TT-33 P +1 J C 1d6+1 (7.65 C) 8 2 VR 50m 50 CP13
Mauser M 1896 P +2 J E 1d6+1 (7.65 C) 10 2 ST 50m 50 CP13
Browning .25 P +1 J E 1d6+1 (.25 C) 5 2 UR 50m 20 CP13
Dai Lung Cybermag 15 P -1 P C 1d6+1 (6mm) 10 2 UR 50m 50 CP20
Federated Arms X-22 P +0 J E 1d6+1 (6mm) 10 2 ST 50m 50-150 CP20
Towa 12 Police Pistol P +3 J P 1d6+1 (6mm) 8 2 VR 50m 450 PAC
H&K P-11 P +0 J P 4d6+1 (6mm R) 5 1 VR 50m 700 ES
Light Autopistol P +0 J E 1d6+2 (7mm) 10 2 UR 50m 100 CGen
Colt .38 "Detective" P +1 J C 1d6+2 (.38 C) 6 1 VR 50m 50 CP20
Federated Arms X-38 P +1 J E 2d6 (.38) 10 2 ST 50m 35 SOF

Pistolas medianas

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Medium Autopistol P +0 J J C 2d6+1 (9mm) 10 2 ST 50m 300 CGen
Militech Arms Avenger P +0 J J E 2d6+1 (9mm) 10 2 VR 50m 250 CP20
Federated Arms X-9 P +0 J J E 2d6+1 (9mm) 12 2 ST 50m 300 CP20
BudgetArms Laser-9 MP +1* J/L * P 2d6+1 (9mm) 15/35 1/3/20 ST 50m 675 Chr1 * Mira laser integrada. Con el cargador de 35, la ocultación es L
Goncz-Taurus Pistol P +0 J J E 2d6+1 (9mm) 15 2 ST 50m 200+ Chr1
Goncz-Taurus MP MP -1 J C 2d6+1 (9mm) 15/30 2/10 ST 50m 300+ Chr1
Fashion Gun 9 P +0 P E 2d6+1 (9mm) 7 2 UR* 25m 35-40 SOF
Generic Wondernine P +1 J E 2d6+1 (9mm) d6+14 2 VR 50m d6+240 SOF2
Beretta M97P P +2* J J P 2d6+1 (9mm) 18 2 VR 50m 480 ES * Mira laser integrada.
CCMMC Goaxing CM-3 P +0 J C * 2d6+1 (9mm) 8 2 ST 50m 75 PAC * La pistola de uso civil legal más potente que se puede usar legalmente en China. Rara fuera de allí.
Kang Tao Type 97 P +1 J E 2d6+1 (9mm) 10 2 UR 50m 35 SOF
Sci Fi Starrior 4 P +0 J E 2d6+1 (9mm) 12 2 UR 50m 60 SOF
Teen Dreem P -1 J E 2d6+1 (9mm) 10 2/10 UR* 50m 36 SOF
Beretta Plas 9 Fashion P -1 P P 2d6+1 (9mm) 10 1 ST 50m 200 UK
Towa 14 Pistol MP +2 J P 2d6+1 (9mm) 16 3/16 VR 50m 520 PAC
Czar Makarov P -1 J E 2d6+1 (9mm) 12 2 UR 50m 200 PB
Texas Arms 351 Gyrojet P +0 J C 2d6+1 (9mm G) 8 2 UR 50m 420 DS * Típica en el Espacio, rara en la Tierra.
Calico Assault Pistol P +0/-1 L C 2d6+1 (9mm C) 50/100 2 VR 50m 450 NEO * La precisión es -1 con el cargador de 100.
FN High Power P +1 J C 2d6+1 (9mm C) 14 2 VR 50m 150 UK
Browning Hi-Power P +1 J E 2d6+1 (9mm C) 13 2 VR 50m 150 CP13
Beretta M92F P +1 J R 2d6+1 (9mm C) 7 2 ST 50m 100 CP13
Glock 17 P +2 J C 2d6+1 (9mm C) 17 2 VR 50m 150 CP13
Walther PPK P +1 P C 2d6+1 (9mm C) 7 2 ST 50m 100 CP13
HK P9S P +1 P C 2d6+1 (9mm C) 9 2 VR 50m 100 CP13
Beretta M1951 P +0 J C 2d6+1 (9mm C) 8 1 ST 50m 150 CP13
Luger Parabellum P +0 J C 2d6+1 (9mm C) 8 1 ST 50m 150 CP13
Styer GB80 P +1 J P 2d6+1 (9mm C) 18 2 ST 50m 200 CP13
Mamba P +1 J C 2d6+1 (9mm C) 15 1 ST 50m 150 CP13
Mamba Auto-Pistol P +1 J R 2d6+1 (9mm C) 15 5 ST 50m 200 CP13
Sig Sauer P-210-2 P +2 J P 2d6+1 (9mm C) 8 2 VR 50m 150 CP13
BudgetArms C-41 P +1 J E 2d6+1 (.41 C) 10 3 VR 50m 600 SOF
Colt Alpha-Omega .45 P +2 J C 2d6+2 (.45 ACP) 10 2 VR 50m 500 Chr1
Colt .45 "Peacemaker" P +0 J R 2d6+2 (.45 C) 6 1 VR 50m 200 CP20
.45 Colt Automatic P +1 J E 2d6+2 (.45 C) 7 2 VR 50m 200 CP13
Dai Lung Streetmaster P +0 J E 2d6+3 (10mm) 12 2 UR 50m 250 CP20
Colt Alpha-Omega 10 P +2 J C 2d6+3 (10mm) 10 2 VR 50m 500 Chr1
Glock 30 MP MP +2 P/J* C 2d6+3 (10mm) 20/30 1/3 VR 50m 705 Chr1 * Cargador grande, ocultación J
IMI Gamad P 0/+1* P/J* E 2d6+3 (10mm) 7/15 2 VR 50m 575 SOF2 * PA +1 si es la versión con mira laser. Ocultación Ch con el cargador de 15
Colt Enforcement 10 P +1 J C 2d6+3 (10mm) 14 2 VR 50m 550 CB 3
FN Browning "3-Spot" MP +1 J C 2d6+3 (10mm) 24 3 ST 50m 425 UK
LeRoi Maxi-10 P -1 J E 2d6+3 (10mm) 10 2 UR 50m 150 ET
Arasaka WSA P +0 J C 2d6+3 (10mm) 15 2 VR 50m 400 CB1
Sternmeyer P-41 P +0 J C 2d6+3 (10mm) 12 2 VR 50m 425 CB1
Stolbovoy St-2 Pistol P +0 J C/R 2d6+3 (10mm) 14 2 VR* 50m 450 CB3 * Encasquilla sólo con 1. Común en UE y URSS, rara en América
Surprising Stranger P +0 P E 2d6+3 (10mm) 4 2 ST 25m 15-50 SOF
Towa 13 Police Pistol P +2 J P 2d6+3 (10mm) 12 2 VR 50m 500 PAC
S&W Combat Magnum P +1 J C 2d6+3 (.357 C) 6 2 VR 50m 150 CP20
C.O.P. Derringer P +0 P C 2d6+3 (.357 C) 4 2 VR 50m 100 CP20
Desert Eagle P +1 J C 2d6+3 (.357 C) 9 2 VR 50m 250 CP13
Colt Python P +1 J E 2d6+3 (.357 C) 6 1 ST 50m 250 CP13
S&W Model 29 P +1 J C 2d6+3 (.357 C) 6 2 VR 50m 200 CP13
.357 Magnum Revolver P +0 J C 2d6+3 (.357mag C) 6 2 VR 50m 250 NEO
.357 Magnum Autoloader P +0 J C 2d6+3 (.357mag C) 8 2 VR 50m 300 NEO
S&W "Tri-Star" P +0 J C 2d6x3 (.410ga) 6 2 ST 50m 275 Chr2
Tsunami Express P +3 L P 2d6+3 (5.2 ET) 24 3 VR 75m 5300 SOF2
Hammer M-11 Bolt Pistol P +2 J P 1d6+2* (9mm Bolt) 10 2 ST 30m 320 DS
Militech Black Widow P +1 J P 1/2d6 (Flec) 10 2 ST 30m 400 DS
Militech Silver Shadow P +0 J P d6/2+2x1d6/3(Flec) 8 2 ST 30m 300 DS

Pistolas pesadas

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Malorian Hvy Flechette P +1 J C 1d6+1* (4mm) 25 2 ST 50m 595 Chr1
Espinoza One Shot P -1 J E 3d6 (.50 short) 1 1 UR* 50m 75 SOF
Heavy Autopistol P -1 J E 3d6 (11mm) 10 2 VR 50m 500 CGen
BudgetArms Auto 3 P -1 J E 3d6 (11mm) 8 2 UR* 50m 350 CP20
Sternmeyer Type 35 P +0 J C 3d6 (11mm) 8 2 VR 50m 400 CP20
Mustang Arms "Mark II" P +1 J/L C 3d6 (11mm) 12/20 3 VR* 50m 425 SOF2 * Ocultación L con el cargador grande. Si la pistola se cae o no se limpia diariamente, la fiabilidad baja a normal.
"Decker Gun" P -1 J E 3d6 (11mm) 10 2 VR 50m 500 CGen
Nova 757 Cityhunter P +2 J P 3d6 (11mm) 18 2 ST 50m 480 BH
Sidekick P +0 J C 3d6 (11mm) 8 2 ST 50m 350 PB
Nova 338 Citygun P +1 J P 3d6 (.338) 7 3 VR 50m 460 Chr2
Dai Lung Magnum P +1 J E 3d6+1 (.357mag) 10 2 UR* 50m 60 SOF
Baretta M20-F P +1 J C 3d6+3 15 3 VR 50m 750 P1
S&W Handcannon P +0 J/L * P 4d6 (.44 Mag) 6 2 UR 50m 850 SOF2 * L si tu TCO es menos de 8
Tsunami Raimei Ramjet P +2 L P 5d6 to 7d6+1*(10RJ) 6 2 VR 100m 1100 SOF2 * El daño es mayor cuanto más lejos está el blanco

Pistolas muy pesadas

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
.44 Mag Revolver P +0 J P 4d6 (.44 C) 6 1 VR 50m 375 NEO
Llama Commanche P +0 J C 4d6 (.44 C) 6 1 ST 50m 250 CP20
C.A. "Bulldog" P +0 P C 4d6 (.44 C) 5 1 VR 50m 200 CP13
.44 Automag P +1 J P 4d6 (.44 C) 7 2 UR 50m 250 CP13
Very Heavy Autopistol P +0 J E 4d6+1 (12mm) 8 1 VR 50m 800 CGen
Armalite 44 P +0 J E 4d6+1 (12mm) 8 1 ST 50m 450 CP20
Colt AMT Model 2000 P +0 J C 4d6+1 (12mm) 8 1 VR 50m 500 CP20
Vz/101 P +0 J P 4d6+1 (12mm) 8 1 VR 50m 450 ET
Enfield Spitfire P +1 J P 4d6+1 (12mm) 12 1 VR 50m 550 UK
Enfield Spitfire doubletap P P +1 J R 4d6+1 (12mm) 12 2 VR 50m 700 UK
Paltik Pistol P +0 J C 4d6+1 (12mm) 10 1/5 ST 50m 50+ PAC
Constitution Arms MAP P +0 J P Varies (12mm C) 5 1 VR 50m 525 P&S
454 Magnum Disposable p -2 P R 4d6+3 (.454) 2 1 VR 40m 100 I1.1
Ameritech Magnum P +1 j R 4d6+3 (.454) 5 2 VR 50m 1000 I1.1
Fed Arms "Super Chief" P 0 J P 4d6+3 (.454 C) 5 1 VR 50m 375 Chr1
Rhinemettal 1540se P +1 J R 5d5 (5.56) (TCO 10) 8 2 VR 50m 2300 P2
Nova Arms "Stallone" P +1 J P 4d6 (.357 ET) 6 2 VR 60m 999 SOF2
Nova Arms "Bronson" P +1 J P 5d6 (.41 ET) 6 2 VR 80m 1199 SOF2
Nova Arms "Eastwood" P +1 J P 6d6 (.44 ET) 6 2 VR 80m 1499 SOF2
Nova Arms "Arno" P +1 j P 6d6+3 (.454 ET) 6 2 VR 100m 1799 SOF2
Militech Boomer-Buster P +1/-1 L/J P 5d6@ (.477) 4 1 VR 50m 450 SOF * Culata plegable. Con la culata plegada, es PA-1 y ocultación J
Malorian Arms 3516 P -1 J R 6d6 (14mm)(TCO 12) 6 1 VR 50m 4525 Chr1

Subfusiles ligeros

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Czar Skorpion SMG -2 L C 1d6 (5mm) 20 25 UR 150m 350 PB
Militech Mini-Gat SMG +0 L P 1d6 (.22/5mm) 120 40 ST 150m 695 Chr1
Fed.Arms Tech Assault SMG +1 J E 1d6 (.22) 30 10/30 UR* 100m 160 SOF
Vz61 Skorpion SMG +2 J P 1d6+1 (.25 C) 20 25 VR 150m 200 CP20
Fed.Arms Tech Assault 2 SMG +1 J C 1d6+1 (6mm) 50 25 ST 150m 400 CP20
Setsuko-Arasaka PMS SMG +2 L P 1d6+2 (7mm) 40 20 ST 150m 950+ Chr1
Ingram MAC 11 SMG -1 J C 1d6+2 (.380 C) 32 35 UR 150m 250 CP13
Surnam Machine Pistol SMG +0 J/L C 1d6+4 (.177) 25/50 50 UR* 150m 375 SOF2
Light Machine Pistol SMG +1 J E 2d6+1 (9mm) 30 35 ST 150m 500 CGen
Uzi Miniauto 9 SMG +1 J E 2d6+1 (9mm) 30 35 VR 150m 475 CP20
H&K MPK-9 SMG +1 J C 2d6+1 (9mm) 35 25 ST 150m 520 CP20
UZI SMG +2 J C 2d6+1 (9mm C) 30 20 VR 150m 250 CP20
Mini UZI SMG +1 J C 2d6+1 (9mm C) 30 35 VR 150m 250 CP13

Subfusiles medianos

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Malorian Sub-Flechette SMG +2 J C 1d6x1d6 (flec) 10/30 3/35 VR 200m 795 Chr1
"Sten" SMG -2 L E (.22 to 12mm) 30 3/30 ST 100m 200 NEO
Beretta M-24 SMG +2 L P 2d6+1 (9mm) 50 25 VR 200m 950+ Chr1
Calico Submachinegun SMG +0 L C 2d6+1 (9mm C) 50/100 3/20 ST 200m 750 NEO
H&K MP5/MP5K SMG +1 L C 2d6+1 (9mm C) 30 20 ST 200m 300 CP13
L2A3 Sterling SMG +0 L C 2d6+1 (9mm C) 10/34 20 VR 200m 200 UK
Ingram MAC 10 SMG -1 J C 2d6+2 (.45 C) 30 5 UR 200m 250 CP20
M3 "Grease Gun" SMG -1 L C 2d6+2 (.45 C) 30 30 ST 200m 250 CP13
Militech-10 .45 SMG +1 J E 2d6+2 (.45 ACP) 30 20 ST 200m 455 Chr1
Medium Machine Pistol SMG +0 J E 2d6+3 (10mm) 40 20 VR 200m 600 CGen
Arasaka Minami 10 SMG +0 J E 2d6+3 (10mm) 40 20 VR 200m 500 CP20
Militech Viper SMG +0 J P 2d6+3 (10mm) 40 30 VR 200m 600 HoB
Arasaka WMA (Silenced) SMG -1 L E 2d6+3 (10mm) 40 20 VR 200m 700 CB1
Stolbovoy StS SMG SMG -1 J C/R 2d6+3 (10mm) 35 30 VR* 100m 600 CB3
Medusa 2000 SMG +0 N P 2d6+3 (10mm) 40 20 VR 200m 2500 I2.1
Beretta 1010 MP SMG +0 J/P C 2d6+3 (10mm) 30/15 15 ST 100m 475 UK
H&K MP-2013 SMG +1 J C 2d6+3 (10mm) 35 32 ST 200m 450 CP20
IMI "Gamdaii" SMG/HVY +2/+0 N E 2d6+3 (10mm) / (25mm/10ga) 35x2 / 1 25 / 1 VR /ST 200m /100m 950 SOF2 * Usa granadas de 25mm
Mustang Arms ARS-5C SMG +1 J C 2d6+3 (10mm) 40 3/40 VR 100m 600 CB3
Guardian SMG +0 N C 2d6+3 (10mm) 35 25 ST 200m 450 PB
Militech-10 SMG +1 J E 2d6+3 (10mm C) 30 20 ST 200m 455 Chr1

Subfusiles pesados

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Schmeisser MP-40 SMG +2 N C 2d6+1 (9mm C) 30 25 VR 200m 250 CP13
Thompson M1 SMG +2 N C 2d6+2 (.45 C) 30/50 20 ST 200m 250 CP20
Thompson M1928 SMG +2 N C 2d6+2 (.45 C) 100 20 UR 200m 250 CP13
Sternmeyer SMG 21 SMG -1/0 -2 E 3d6 (11mm) 30 3/15 VR 200m 500 CP20
CCMMC Tuzi-7 SMG -2 J P 3d6 (11mm) 30 15 ST 100m 125 PAC
Chadran City Reaper SMG +0 L P 3d6 (11mm) 40 20 VR 200m 950 I1.3
Heavy SMG SMG +0 L C 4d6+1 (12mm) 30 3/20 ST 200m 800 CGen
H&K MPK-11 SMG +0 L C 4d6+1 (12mm) 30 20 ST 200m 700 CP20
Ingram Mac 14 SMG -2 L E 4d6+1 (12mm) 40 10 ST 200m 650 CP20
H&K MPK-2020 SMG +2* L P 4d6+1 (12mm) 60 30 ST 200m 750 UK * Mira laser
H&K MPK-20 SMG +2 L P 4d6+1 (12mm) 60 30 ST 200m 775 UK
FURI AZ-21 Carbine SMG / SHT -1/-1 L R 4d6+1 (12mm) /4d6 (12 ga) 40/2 30/1 VR/VR 200m 1900 P2 Subfusil con escopeta
Bushmaster SMG +0 L R 5d6 (5.56 C) 30 20 ST 200m 1000 CP20

Escopetas

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Militech Crusher SSG SHT -1/-3 J C 3d6 (20ga)(TCO 9) 6 2 ST 12/25m 450 Chr1 * TCO 9 requerido
Mustang Arms Close 20 SHT -1 N P 3d6 (20ga)(TCO 3) 15 2 ST 50m 350 SOF2
Arasaka WCAA Rapid 12 SHT -1 N C 4d6 (12ga)(TCO 6) 20 2/10 ST 50m 900 CP20
CCMMC Qi-15 SHT -2 N P 4d6 (12ga)(TCO 6) 15 2/10 ST 50m 150 PAC
Enfield LastChance SHT +0 J C 4d6 (12ga)(TCO 12) 1 1 UR 25m 60 ES
Luigi Franchi P.16 SHT +1 L R 4d6 (12ga)(TCO 6) 20 2/10 ST 50m 980 ES
M-12 Close Assault SHT +0 N P 4d6 (12ga)(TCO 6) 20 3/10 VR 50m 950 HoB
Militech Bulldog SHT +0 L P 4d6 (12ga)(TCO 6) 21 3/10 ST 50m 1000 CB2
Militech Military/Police SHT 0/-1 * N/L * C 4d6 (12ga)(TCO 3) 8 2 ST 50m 300 Chr1 * Culata plegable
Mustang Arms "Raider" SHT -1/+0 L/N C 4d6 (12ga)(TCO 3) 5/9 2 ST 50m 400 CB3 * Culata plegable
Sternmeyer Stakeout 10 SHT -2 L R 4d6 (12ga)(TCO 3) 10 2 ST 50m 450 CP20
CAWS SHT +0 N R 4d6 (12ga)(TCO 6) 10 10 ST 50m 500 CP20
Ithaca Stakeout SHT -1 L C 4d6 (12ga)(TCO 6) 8 2 ST 50m 200 CP13
Atchison Assault SHT -1 N R 4d6 (12ga)(TCO 6) 20 10 ST 50m 500 CP13
H&K CAWS 11 SHT +1 N R 4d6 (12ga)(TCO 6) 30 10 ST 50m 800 UK
"Whippet" Scattergun SHT -3 J P 4d6 (12ga)(TCO 6) 2 2 VR 15m 200 NEO
Constitution Hurricane SHT +0 N P 4d6 (12ga)(TCO 6) 40 4/20 ST 70m 1000 P&S
Double Barrel Shotgun SHT +0 N C 4d6 (12ga)(TCO 3) 2 2 VR 50m 200 UK
Sawn-off Shotgun SHT -1 J C 4d6 (12ga)(TCO 6) 2 2 VR 10m 100 UK
Tsunami "Ragnarok" SHT +0 N R 6d6 (12ga ET)(TCO 8) 40 2/20 ST 70m 4500 PAC
Meta Warhammer SHT -1 N P 4d6+3 (12ga M)(TCO 6) 16 1/3 VR 75m 700 NEO
Luigi Franchi "King Buck" SHT -1 N P 6d6 (10ga)(TCO 8) 4 2/4 VR 50m 800 Chr2

Fusiles de asalto

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Militech M-31a1 AICW RIF / HVY +2/-1 N R 4d6 (4.5mm)(TCO 4) / 25 mm 150 / 4 3/30 / 2* ST 400m / 150m 1695 Chr1 * VD 2 granadas, 3 balas, 30 balas
AKR-20 Medium Assault RIF RIF +0 N C 5d6 (5.45)(TCO 5) 30 1/30 ST 400m 500 CP20
Stolbovoy St-5 RIF -1 N C/R 5d6 (5.45)(TCO 5) 30 1/30 VR* 400m 900 CB3 * Sólo encasquilla con 1. Común en UE/URSS, raro en NUSA
AK 74 RIF +0 N C 5d6 (5.45 C)(TCO 5) 30 20 VR 400m 300 CP13
Darra-Polytechnic M-9 RIF 0/-1 N/L P 4d6+2 (5.5mm)(TCO 5) 40 2/25 ST 200m 300 Chr1
SA-80 RIF +2 N P 5d6 (5.56)(TCO 5) 30 20 VR 400m 600 ES
Arasaka WAA Bullpup RIF +1 N C 5d6 (5.56)(TCO 5) 15/30 3/30 VR 400m 800 CB1
Chadran Jungle Reaper RIF / HVY +1/-2 N P 5d6 (5.56)(TCO 5) / 25mm 60 / 6 20 / 2 VR 400m / 200m 1550 I1.3
Colt M-18 Assault Rifle RIF +1 N C 5d6 (5.56)(TCO 5) 35 3/30 VR 400m 750+ CB3
Militech Ronin Light RIF +1 N C 5d6 (5.56)(TCO 5) 35 3/30 VR 400m 450 CP20
Sternmeyer M-95A4 RIF +1 N R 5d6 (5.56)(TCO 5) 90 3/30 VR 400m 750 CB1
Towa Type-20 AICW RIF / HVY +2 /+ 0 N P 5d6 (5.56)(TCO 7) / (25mm) 100 / 4 3/45 /2 VR / ST 400m / 150m 4200 PAC
Towa Type-99 Rifle RIF 1 N P 5d6 (5.56) (TCO 5) 35 3/30 ST 400m 400m 1500 PAC
M-16A RIF 2 N C 5d6 (5.56 C) (TCO 4) 30 25 UR 400m 300 CP20
Steyr AUG RIF +2 L P 5d6 (5.56 C) (TCO 4) 30 20 VR 400m 400 CP20
Galil 5.56 RIF 1 N C 5d6 (5.56 C) (TCO 5) 30 6 VR 400m 300 CP13
L85A1 RIF 1 N C 5d6 (5.56 C) (TCO 5) 30 20 VR 500m 500 UK
AK-47, AKM, AKMS RIF 0 N E 5d6 (7.62sov C)(TCO 5) 30 20 VR 400m 300 CP20
Fabrica Armes M-2012 RIF +2 N P 5d6+3 (6.5mm)(TCO 5) 30 1/4 VR 400m 1400 SOF
Fed Arms Light 15 RIF +0* N C 5d6+3 (7mm)(TCO 6) 30 3*/25 VR 400m 400+ Chr1 * wa +1 en ráfaga de 3
Militech Dragon RIF +0 L C 6d6-1 (6.5 H) (TCO 6) 35 30 VR 400m 700 CB2
Militech Mk IV (revised) RIF +1 N C 6d6-1/5d6 (TCO 6) 35 3/30 VR 400m 800 CB2
Militech Mk V RIF +1 N P 9d6 (6.5 ET)(TCO 8) 20 2/4 ST 600m 1500 SW
Enfield LPA1 RIF +1 N R 2d6+1/6d6 (7.5)(TCO 6) 2x45 1/3/20 VR 500m 1800 UK
CCMMC Jinhua M-9 RIF +0 N P 6d6+2 (7.62)(TCO 7) 35 1/25 ST 400m 125 PAC
FN-RAL Heavy Assault RIF -1/-2 N/L C 6d6+2 (7.62)(TCO 7) 30 3/30 VR 400m 600 CP20
Kalashnikov A-80 RIF -1 N E 6d6+2 (7.62)(TCO 7) 35 3/25 ST 400m 550 CP20
UNCMC M41 A2 RIF / HVY +1/0 N R 6d6+1 7.6 mm / 3d6+2 granada 15mm 90 / 5 45/1 XR/VR 400/150 1999 Punk21, vol 1, no 1, pg 19
FN-FAL RIF +0 N C 6d6+2 (7.62 C)(TCO 7) 20 20 VR 400m 450 UK
Czar AK-47 RIF -1 N E 6d6+2 (7.62)(TCO 7) 30 20 ST 450m 350 PB
Assault Rifle RIF -1 N C 7d6 (8mm)(TCO 7) 40 20 ST 400m 1200 CGen

Fusiles de precisión

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Arasaka WSSA RIF +3/5 N P 6d6* (3.5 FF)(TCO 3) 40 2 VR 600m 2400 SOF2
FR-F6 RIF +3 N P 6d6+2 (7.62)(TCO 4) 10 2 ST 500m 1100 ES
WA 2001 Sniper Rifle RIF +3 N R 6d6+2 (7.62 C)(TCO 4) 10 1 VR 1000m 900 UK
Towa Type-00-Kai RIF +3/6 N R 9d6+3 (7.62 ET)(TCO 5) 6 1 VR 1200m 3000 PAC
Set-Arasaka WSE Kajiya RIF +1 N R 9d6+3 (7.62 ET)(TCO 5) 5 1 VR 500m 1000 SW
Arasaka WSSX RIF +3/5 N R 4d6x1d3* (20mm FF) 13 1 VR 600m 3600 SF
Barrett-Arasaka 20mm HVY +0 N R 4d10@ (20mm)(TCO 4) 10 1 VR 450m 2000 CP20
Arasaka Sniper Rifle HVY 0/+2 0/+2 NR R 4d10@ (20mm)(TCO 4) 10 1 VR 450m 2800 PAC
Barrett M-90 Sniper Rifle RIF +3 N R 6d10 (12.7 BMG)(TCO 6) 10 1 VR 1000m 1500 HoB
Nomad "Long Rifle" RIF +1 N P 7d10 (15 BMG)(TCO 7) 9 1 ST 900m 3000 NEO
Remington Gyro-Rifle RIF +2 N P 7d6API (18mm G) 6 1 ST 600m 1000 P&S
Barrett-Arasaka WSSE RIF +1 N R 8d10+3 (.50 ET)(TCO 9) 10 1 VR 1000m 2500 SW
Arasaka 12.7 WSSE/R RIF +2 N R 9d10 (.50 ET)(TCO 9) 5 1 VR 1200m 2000 SW

Otros fusiles

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Militech Ninja RIF +1 L C 1d6 (5mm/.22)(TCO 1) 30 3/30 VR 250m 650 SOF
Nomad .357 Mag Lever RIF +2 L C 2d6+3 (.357 C)(TCO 2) 9 2 VR 100m 300 NEO
Nomad .357 Mag Auto RIF +0/1 L C 2d6+3 (.357 C)(TCO 2) 30 2/3 VR 100m 400 NEO
Tsunami Arms Ramjet RIF +4 N P Varies (8.5 RJ) 9 3 VR 800m 1230 Chr2
Calico 9mm Rifle RIF +1 N C 2d6+1 (9mm C)(TCO 2) 50/100 2 VR 400m 650 NEO
H&K HK77UK RIF +0/1 J/L P 2d6+4 (9mm L)(TCO 3) 30 3/30 VR 250m 750+ SOF2
H&K HK77SD3 RIF +1 L P 3d6+3 (7.7mm)(TCO 4) 154 3/30 VR 250m 880 SF
"Personal Weapon" RIF +1 L P (10mm to 12mm) 50 2/3 VR 200m 500 NEO
Nomad .44 Mag Lever RIF +1 L C 4d6+2 (.44 C)(TCO 3) 8 2 VR 200m 650 NEO
Remington MAS SHT/RIF/HVY +0/+1/+1 N P 4d6 (12ga)(TCO 6)/5d6 (5.56)/(25mm) 20/20/10 10/20/10 VR/VR/VR 50m/400m/150m 1800 P1
Winchester M70 RIF +3 N C 5d6+1 (30-06 C)(TCO 3) 5 1 VR 500m 250 CP20
M-1 Garand RIF +2 N C 5d6+1 (30-06 C)(TCO 3) 8 3 ST 400m 250 CP13
Winchester .30-.30 RIF +2 N E 5d6+1 (30-30 C)(TCO 3) 5 2 ST 400m 250 CP13
M-99 EVAW RIF/HVY +5/+0 N R 6d6AP (12mm R) / 2d6+1 (25mm HE) 30/10 2/1 ST/ST 400m/2000M 5000 HoB
Polymer 1-Shot Cannon RIF -2 L C 4d6+2 (13mm)(TCO 3) 1 1 UR 100m 90 Chr2
S&W "Cyborg Assault" RIF +0 L P Varies (13mm)(TCO 3) 8 1 VR 100m 1650 Chr1
Gattling SS-9 - Rifle con lanzallamas RIF/RIF +1/+0 N R 6d6+2 (7.62) (TCO 7) / 2d10 32/2 20/2 VR/ST 400m/25m 4899 P2
Nomad 7.62 Bolt-Action RIF +2 N C 6d6+2 (7.62 C)(TCO 4) 6 1 VR 400m 500 NEO
Militech Cyborg Rifle RIF +1 N P 7d6+3 (.300M)(TCO 8) 30 20 ST 500m 800 Chr2
Hughes Rocket Rifle RIF -1 N R 3d10HEAT (18mm) 3 1 ST 500m 750 HoB
Malorian Assault Cannon RIF +3 N - 7d10+4 (.75)(TCO 8) 14 2 VR 400m - SW

Ametralladoras

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Constitution Deluge HVY +0 N P 1-2pts+Drugs 400 35 ST 60m 800 P&S
Arasaka "Crowd Control" HVY +0 N E 1d3+1 (1d3 hits)(B3) 500 50 St 200m 1000 LD
Militech High Power 15 RIF +2 N P 2d6+4 (9mm L)(B4) 180 20/60 ST 200m 1600 SOF
Dover GA-1112 Autogun HVY +1 N R 4d6+4 (12mm L)(B7) 400 80 ST 400m 1110+ SOF2
FN MG-6 "One-on-One" HVY +2 N P 5d6 (5.56)(B7) 100 40 VR 450m 1800 ES
Militech M-232 SAW HVY +0 N P 5d6 (5.56)(B5) 100/35 20 VR 400m 1000 HoB
5.56mm Machinegun HVY +1 N P 5d6 (5.56)(B5) 100 10 VR 450m 1200 MM
RPK Soviet SAW HVY +1 N P 5d6 (7.62 sov C)(B5) 75 5 VR 500m 1000 SOF
H&K G-6 SAW HVY +1 N P 5d6@ (6mm)(B5) 100 30 VR 450m 2050 Chr1
Fabrica M-2012HB SAW HVY +2 N P 5d6+3 (6.5mm)(B6) 100 30 VR 450m 1600 SOF
Militech Renegade SAW HVY +0 N R 6d6-1 (6.5 H)(B6) 200/35 20 ST 400m 1100 CB2
Constitution Cyclone HVY +1 N P 6d6+2 (7.62)(B8) 100 35 VR 500m 1200 P&S
M-60D Machine Gun HVY +1 N P 6d6+2 (7.62)(B7) 100 20 VR 500m 1000 HoB
FN-MAG Machine gun HVY +0 N R 6d6+2 (7.62 C)(B7) 100/250 30 VR 1000m 1500 UK
Sternmeyer M-5A SAW HVY -1 N R 6d6+2 (7.62)(B7) 200 20 ST 500m 1000 CB1
Towa Type-8 HVY +1 N P 6d6+2 (7.62)(B8) 100 35 VR 500m 2500 PAC
7.62mm Machinegun HVY +0 N P 6d6+2 (7.62)(B6) 100 10 VR 500m 1200 MM
Militech RRCR Archer HVY +1 L P 6d6+2 (7.62)(B8) 100+ 33 ST 400m 3300 SW
M2A5HB Browning .50 HVY +0 N P 6d10 (12.7)(B11) 100 10 VR 600m 2000 HoB
12.7mm/50. Machinegun HVY +0 N R 6d10 (12.7)(B11) 100 10 VR 600m 2000 MM
14.5mm Machinegun HVY +0 N P 7d10 (14.5)(B13) 100 10 VR 550m 2500 MM
Militech 20L Autocannon HVY +0 N R 8d10 (20mm)(B14) 100 10 VR 500m 3000 HoB

Armas pesadas

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
5.56mm Minigun HVY +0 N P 5d6 (5.56) 1000 100 ST 450m 2000 MM
7.62mm Minigun HVY +0 N P 6d6+2 (7.62) 2000 100 VR 500m 4000 MM
M-134 Minigun HVY +0 N P 6d6+2 (7.62) 2000 100 VR 500m 4000 SOF
KA F-253 Flamethrower HVY -2 N R 2d10 10 1 ST 50m 1500 CP20
Barrett-Arasaka 20mm HVY +0 N R 4d10@ (20mm)(B4) 10 1 VR 450m 2000 CP20
S-Arasaka Nova Photon HVY 4 N R 4d10 (laser) 1 1 UR 500m 50,000 SW
Enfield 25mm Cockerill HVY 1 N R 5d10+10@ (25mm) 12 1 ST 1500m 7400 UK
12.7mm/50. Gatling HVY 0 N R 6d10 (12.7)(B18) 1000 100 ST 500m 6000 MM
Barrett-Arasaka ET 20 HVY 1 N R 6d10@ (20 ET) 10 1 VR 750m 3800 SOF2
60mm Light Mortar HVY 0 N P 8d10 (60mm), 5m 1 2 VR 1000m 750 HoB
Colt-Mauser M2X HVY 0 N R 8d10 (20mm) 8 1 ST 600m 3050 Chr2
Vulcan 20mm Gatling HVY 0 N R 8d10 (20mm) 1000 100 VR 500m 6000 MM
20mm Machine Cannon HVY 0 N P 8d10 (20mm) 2300 30 VR 500m 6000 SOF
20-25mm Autocannon HVY 0 N R 8d10 (20-25)(B14) 100 10 VR 500m 3000 MM
Tsunami Arms Type-17 HVY +1/+3 N R 8d10@ (20mm) 12 1 ST 1200m 7500 PAC
Militech Anti-Matter Rifle HVY 0/+1 N R 9d10 (30mm) 5 1 ST 1600m 6000 Chr2
Militech 7-Barrel Gatling HVY 0 N R 9d10@ (30 DPU) 1000 100 VR 2000m 10,000 SW
27-30mm Autocannon HVY 0 N R 9d10 (27-30)(B16) 100 10 VR 600m 4000 MM
30mm Gatling HVY 0 N R 6d10@ (30 DPU) 1200 30 VR 600m 25,000 MM
Hughes M230B-2 HVY 0 N P 6d10@ (30 DPU) 1200 30 VR 600m 25,000 SOF
37mm LATG HVY 3 N R 6d10@ (37 DPU) 10 1 VR 800m 10,000 MM
Militech BMFG 30mm HVY 0 N R 9d10 (30 ET)(B9) 5 1 ST 600m 4500 SW
30mm ET Gatling HVY 0 N R 9d10@ (30 ET) 1200 30 VR 900m 37,500 SOF2
37mm ETE LATG HVY 3 N R 9d10@ (37 ETDPU) 10 1 ST 1200m 15,000 SOF2

Rieles electromagnéticos

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Militech XR-1 Mag Pulse RIF +2 N P 3d10EAP (B6) 20 1 UR 800m 8000 SW
Rhinemetall EMG-85 HVY +3 N R 5d10+10EAP (B11) 5 1/2 ST 1500m 11,370 Chr2
Rhinemetall EMG-83 HVY +2 N R 5d10+10EAP (B11) 100 1 ST 1200m 17,500 MM
Rhinemetall EMG-84 HVY +1 N R 5d10+10EAP (B21) 500 10 UR 1000m 25,000 MM
1cm Rail Cannon HVY +2 N R 10d10EAP (10mm) 50 2 ST 1000m 750K MM
2cm Rail Cannon HVY +1 N R 16d10EAP (20mm) 50 1 ST 1500m 1.5M MM
3cm Rail Cannon HVY +0 N R 20d10EAP (30mm) 50 1/2 UR 1500m 3M MM
4cm Rail Cannon HVY +0 N R 28d10EAP (40mm) 50 1/2 UR 1500m 6M SOF2

Explosivos

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Fen Dz 25 "Det Card" HVY +0 P P 1d10 HE 1 1 ST 0.25m 120 Chr1
Militech PDU-3 HVY +0 P P 2d6+5 1 1 ST 5m 150 Chr2
Thermite-In-A-Tube HVY +0 P P 4d4x3, 15x3 turns 40ft 1 VR . 5m 30 Chr4
Blasting Cap HVY +0 P P 2d10 1 1 VR 1m 5 LU
Detcord HVY +0 P P 6d10 1 1 VR 1m 100/m LU
Antipersonnel Mine HVY +0 J P 4d10 (2) 1 1 VR 7m 350 Chr3
M20 Claymore Mine HVY +0 L P 4d10 1 1 ST 6x75m 500 HoB
Antitank Mine HVY +0 L P 6d10HEAT, 6d6 1 1 VR 0/2m 400 Chr3
Remote Vehicle Mine HVY -2 L P 4d10HEAT, 2m 1 1 VR 200m 600 HoB
Smart Mine - HE HVY +0 L P 1-16d10 1 1 VR 1-16m x10+ SF
Smart Mine - Frag HVY +0 L P 1-16d10, 1/2 Pen 1 1 VR 2-32m x10+ SF
Smart Mine - Shaped HVY +0 L P 1-16d10HEAT 1 1 VR 1-16m x30+ SF
Smart Mine - Cratering HVY +0 L P 1-16d10, x2 Pen 1 1 VR 1-16m x30+ SF
Blast Satch HVY +0 N P 8d10 1 1 ST 10m 120 NE
Guncotton HVY +0 P P 3d10 per kilo 1 1 ST 3m 10/kg LU
TNT HVY +0 P P 4d10 per kilo 1 1 ST 3m 30/kg LU
Nitrogen Tri-iodide HVY +0 P P 5d10 per kilo 1 1 UR 3m 2/kg LU
Plastique HVY +0 P P 7d10 per kilo 1 1 VR 4m 75/kg LU
C6 "Flatfire" HVY +0 P P 8d10 per kilo 1 1 VR 5m 100/kg LU
Arasaka P5 Prototype HVY +0 P R 10d10 per kilo 1 1 UR 5m BON
Nitroglycerine HVY +0 P P 3d10 per 1/4 kilo 1 1 UR 3m 24/kg LU

Granadas

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Basic Grenades HVY +0 P P Varies 1 1 ST Throw 20-30 HoB
Hand-Fusing - - P C Varies+1d6 - - - Throw +5 SW
Airfoil Grenades - +1 P P Varies - - - Throw x2 SW
Biotech Motion Restraint EX +0 P P Special 1 1 UR Throw 60 Chr1
EMP Grenade EX +0 P R EMP Effect 1 1 ST* Throw 200+ Chr1
Arasaka EMF Grenade HVY 0 J P 10d10 special 1 1 ST Throw 500 SW
Scatter Grenade HVY 0 P C Special (5m) 1 1 VR Throw 70 Chr2
Spraypaint Grenade HVY 0 P C Special (4m) 1 1 ST Throw 20 Chr2
Stench Bomb EX +0 P C Chemical 1 1 VR Throw 20 Chr2
GPz-78 Mini-Grenade HVY 0 P P 1d6+3 (3m) 1 1 VR Throw 40 Chr1
Fen "Saucer Grenade" HVY 1 P P 2d6+3 (15m) 1 1 ST Throw 65 Chr1
Burner Grenade HVY 0 N R 5d6 x 4 turns 1 1 ST 5m 50 NE
Aluminium Incendary HVY 0 P R 4d6 (5m) after 1 rnd 1 1 ST Throw 170 P2
Classic Rifle Grenades HVY -3 N P Varies 1 0.5 VR 100m 50 HoB
Airfoil Rifle Grenades HVY -2 N P Varies - - - 300m x2 SW
DCR HE/Smoke RG HVY -1 N P HE/Smoke 1 0.5 VR 150m 50 Chr1
DCR HEAT Rifle G HVY 0 N P HEAT 1 0.5 ST 150m 100 Chr1

Lanzagranadas

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Militech "Cowboy" U-55 HVY +0 N P (25mm)(B4) 12 3 ST 150m 900 CB2
Militech Mini-GL (Pump) HVY -1 L C (25mm/10ga)(B4) 4 2 ST 150m 225 Chr1
Militech Mini-GL (Drum) HVY +0 N P (25mm/10ga)(B4) 16 2 ST 150m 475 Chr1
Tsunami Type-18 AGL HVY -1 N P (25mm)(B10+) 30 10 ST 200m 2000 PAC
Arasaka WCCA Susano HVY +0 N P (25mm)(B4/7) 9 2-9 VR 200m 450 SW
Commercial 40mm GL HVY +0 L R (30-40mm)(B6) 1 1 ST 225m 150 CP20
Mk19 Grenade Launcher HVY +0 N R (40mm belt)(B12) 50 20 ST 500m SOF
M-32 Auto GL HVY +0 N R (40mm)(B16-18) 50 20 VR 1600m 2500 HoB
M-205 Underbarrel GL HVY +1 L P (40mm)(B6) 1 1 VR 200m 250 HoB
M-212 Grenade launcher HVY +1 N P (40mm)(B6) 8 2 VR 200m 500 HoB
Towa Type-9 GL HVY +0 N P (40mm)(B6) 8 2 VR 200m 750 PAC
Arasaka Combat 10 HVY +0 N R 8D6 (40mm HE)(B6) 10 1 ST 250m 10,000 MM

Misiles y cohetes

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Urban Missile Launcher HVY +1 L P 4d6 (micromissile) 12 2 ST 200m 900 Chr2
U-barrel Micromissile HVY +1 L P 4d6 (micromissile) 1 1 ST 200m 200 Chr2
Lance Mini-Missile (50%) HVY +2 P C 4d6HEAT, 2d6 1 1 UR 300m 100 SOF2
Militech Porcupine Mine HVY +15 N P 4d6HEAT 400 400 ST 100m 30,000 SW
Militech Porcupine Shell HVY +15 N P 4d6HEAT 100 100 ST 100m 7500 SW
Militech Porcupine Bomb HVY +15 N P 4d6HEAT 200 200 ST 100m 15,000 SW
Rostovic Wrist Racate HVY +0 N P 5d6 (30mm) 6 3 ST 250m 380 Chr1
LAW XCL HVY -1 L P 5d6, 2m (30mm) 3 1 ST 250m 600 I1.2
LAW HVY -2 L P 4d10HEAT, 2m 1 1 VR 200m 300 MM
Scorpion 16 SAM HVY -1 N P 7d10, 6m 1 1 VR 1000m 1000 MM
Smart Missile A 18 N R 8d10+20 1 1 1000m SW
HLAW HVY -2 N P 11d10HEAT, 4m 1 1 VR 200m 800 MM
Stinger V Missile HVY -2/+2 L R 12d10, 10m 2 1 VR 1000m P1
Milan-C LATGM (1 shot) HVY +2 N P 12d10HEAT, 4m 1 1 VR 3000m 3000 UK
Militech Hotshot LATGM HVY +2 N P 12d10HEAT, 4m 1 1 VR 1000m 2500 MM
Arasaka AP-87 LATGM HVY +2 N P 12d10HEAT, 4m 1 1 VR 1000m 2500 SW
Vehicle-Mounted SAM A 15rt N P 15d10, 10m 1 1 VR 5000m 10,000 MM
Adder Air-to-Air Missile A 15rt N P 15d10, 12m 1 1 VR 15km 15,000 MM
Homing AAMRAM A 20r N P 17d10, 12m 1 1 VR 80km 250k MM
Militech Anvil-2 HATGM HVY +2 N P 18d10HEAT, 4m 1 1 VR 3000m 10,000 MM
Militech Sure-Shot HVY +2 N P 18d10HEAT, 4m 1 1 ST 3000m 75,000 SW
Hellfire Laser-Guided HVY var N P 20d10HEAT, 4m 1 1 VR 3000m 10,000 MM
Militech 4-Pack Missile HVY 15 N P 20d10HEAT, 6m 1 1 ST 3000m 11,000 SW
E-Harpoon HVY +1 N R Pen 20 & Special 1 1 ST 500m 10,000 MM
Militech RPG-A HVY -2 N R 6d10HEAT, 4m 1 1 VR 750m 1500 MM
Militech RPG-B HVY -2 N R 9d10HEAT, 4m 1 1 VR 500m 1500 MM
2" Rocket (100eb) HVY -2 N P 6d10, 3m 1-19 1-19 VR 500m 200ea MM
2.75" Rocket (200eb) HVY -2 N P 8d10, 6m 3-19 1-19 VR 500m 500ea MM
3.5" Rocket (400eb) HVY -2 N P 9d10, 8m 3-9 1-9 VR 600m 750ea MM
5" Rocket HVY -2 N P 13d10, 15m 1 1 VR 2000m 1000 MM

Armas exóticas

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Arasaka "Nauseator" EX +0 N P BOD vs. 25 10 1 ST 15m 1900 Chr2
Arasaka Restraint Caster P P -1 J P Tangle (15mm) 4 1 ST 25m 200 P&S
Arasaka EMF Launcher HVY -2 L P 10d10 special 1 1 ST 100m 550 SW
Arasaka EMF Launcher HVY -2 N P 20d10 special 1 1 ST 100m 1500 SW
Avante Needlegun P +0 P P Drugs (Needle) 15 2 ST 40m 200 CP20
Cinder Flamer RIF -1 N R 3d10/2turns 2 1 ST 25m 600 NE
Dynatech Hand Taser EX +0 P E Stun -2, 1d10 mins 12 1 VR Touch 50 DS
Enertex Power Squirt P -2 J C Drugs 50 1 VR 10m 15 CP20
Flash Buckle EX +0 P C -3 REF x 1d6 turns 3 1 ST 5m 500 P1
Gauss Field Projector HVY +2 N R Stun (BOD-2)x10min 10 1 ST 10000 Chr2
HeatWave Microwaver P +0 J P 1d6 + special 10 2 VR 20m 100 CGen
HF Jammer P +0 J P 1d6 + special 10 1 VR 40m 1200 I1.2
Kendachi Dragon EX +0 J P 2d6x2/1d6x1 4 1 ST 4m 660 Chr1
Kendachi Flamer v2 EX +0 N P 3d6x2/1d6x1 8 1 ST 8m 990 MM
Malorian Sliver Gun P +0 J P 2d6x1d6/2* (Sliver) 7 2 UR 40m 372 Chr1
Militech Laser Cannon RIF +0 N R 1-5d6 10 2 UR 200m 8000 CP20
Militech Stun Knuks EX +0 P C Stun -2 6 1 ST 1m 100 Chr4
Militech Taser P -1 J C Stun -2 10 1 ST 10m 60 CP20
Militech Taser 2 EX +0 C C Stun -3 4 2 VR Touch 100 Chr2
Mitsubishi Taser P +0 P P Stun -1, 2d6 mins 12 1 ST 5m 100 DS
Mystic Tech Arrow Gun RIF +1 J/L C 3d6* 1 1 ST 70m 1000 SOF2
Nelspot "Wombat" P -1 J C Drugs 20 2 UR 40m 200 CP20
Nomad Boomerang EX -1 L P 2d6 1 1 VR 30m 20 NEO
Nomad Sling EX +0 P P 1/2d6 1 1 VR 20m 10 NEO
Petrochem Drug-A-Thug EX +0 P C Chemical 5 1 VR Touch 150 Chr2
Pneumatic Bolt Gun EX -1 N R 3d6~ (bolt) 4 1 ST 25m 350 NEO
Polymer Slingshot EX -1 P E 1d6/2 (ball) 20 1 ST 25m 10 Eco
Pursuit Beanbag Gun P -2 J E Stun 1 1 ST 3m 100 SOF2
Pursuit Stundart Pistol P -1 J C Stun -1, (.45 LVD) 2 2 VR 50m 109 Chr1
Pursuit Webgun RIF +1 N C Entangle 1 1 ST 30m 250 Chr2
Pursuit Taser Webgun RIF +0 N C Entangle, Stun -2 1 1 ST 25m 350 Chr2
Pursuit Det-Webgun RIF +0 N C Entangle, 40~ 1 1 ST 25m 450 Chr2
Shock Touch Gloves EX +0 P C Stun 4 1 ST 1m 120 Chr4
Skunker EX -1 P E Gas 4 1 VR 2m 70 Chr2
Splatman Airpistol EX +0 J C Special 20 2 ST 40m 200 CGen
Streettech "Burst" SHT -1/-3 P E 2d6+1 (28ga) 1 1 VR 3m 33/40 P&S
Techtron 15 Microwaver P +0 J P 1d6 + special 10 2 VR 20m 400 CP20
Techtron 20 Microwaver P +0 J P 1d6 + special 15 2 VR 25m 500 Chr2
Techtronica Black-Zap EX +0 P C Stun -2 6 1 ST 1m 90 Chr1
Techtronica M40 "Pulse" RIF +0 N R EMP Effect 6 0.5 ST 50m 3500 Chr2
Techtronica Volt Pistol P +1 J R 3d6 + special 6 1 ST 25m 960 Chr2
Tsunami "Airhammer" P +1 J Var Special (5.3mm) 5/7 2 ST 50m 325/400 Chr2
Tsunami UB CapLaser RIF +2 - R 3d6 2 2 UR 25m 950 Chr2
Tsunami UB Microwaver EX +0 - P 1d6 + special 4 2 ST 20m 500 Chr2
UrbanTech "Lance" HVY +2 P P C 4d6HEAT (Missile) 1 1 UR 300m 100 SOF2
UrbanTech “Staker” RIF +0 N N R 4d10 (Special) 10 1 VR 50m 1000 NE
U-barrel Sharpwire Net EX +2 N N P Net, BOD/2* dmg 1 1 ST 10m 430 Chr2

Arcos y ballestas

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Arasaka Arms Half-Bow BOW -1 L P 3d6 12 1 VR 100m 100 SOF2
Eagletech "WIldcat" BOW +0 N E 3d6 (20kg) 12 1 VR 100m 35 SOF2
Eagletech "Tomcat" BOW +0 N C 4d6 (40/20kg) 12 1 VR 150m 150 SOF2
TomKatt Hunting Bow BOW +0 N C 4d6 12 1 VR 150m 150 CGen
Cougar Lamilar Hunting BOW BOW +1 N C 5d6 12 1 VR 150m 150 CGen
Eagletech "Tigercat" BOW +1 N P 6d6 (60/30kg) 12 1 VR 150m 500 SOF2
Eagletech "Bearcat" BOW +1 N P 6d6 (60kg) 12 1 VR 150m 500 SOF2
Nomad Hand Crossbow XBO +0 N R 1d6+1~ 1 1 ST 20m 100 NEO
Eagletech "Handbow" XBO 1 J E 1d6+2 12 1 VR 25m 75 SOF2
Eagletech "Stryker" XBO -1 N C 3d6+3 12 1 VR 50m 220 SOF2
Eagletech "Arbelest" XBO +0 N P 5d6 12 1/2 VR 150m 500 SOF2
Eagletech "Scorpion" XBO +0 N P 7d6 6 1/2 VR 200m 1500 SOF2
RWS Viper mini bow XB +1 L C 1d6+1 * 2 2 vR 250 50 Punk21, vol 1, no 2, pg 12 Esta ballesta es tan pequeña que se oculta en una chaqueta. Por 95 E$ tienes una funda de desenfundado rápido que da +1 a la iniciativa. Nota: paso la ocultación de J a L atendiendo a la descripción. * El daño viene inferido a partir de otras armas similars en tamaño. En punk21 daban un daño genérico sin importar el tamaño del arma, cosa que no tiene sentido.
Merlin XB +2 Maletín P 5d6+3* 1 1 vr 650 500 Punk21, vol 1, no 2, pg 12 Ballesta desmontable hecha de plásticos, se monta en 90 segundos. * El daño viene inferido a partir de otras armas similars en tamaño. En punk21 daban un daño genérico sin importar el tamaño del arma, cosa que no tiene sentido.
Bullseye Tempest multifire XB 0 N P 2d6+1* 16 16 VR 595 200 Punk21, vol 1, no 2, pg 12 Ballesta con cargador de barril. * Daño inferido a partir del alcance
Armbust S.A. Hamadryad XB 1 N P 4D6+2* /4d6 si dispara 2 virotes 8 1 - 2 VR 450 400 / 300 Punk21, vol 1, no 2, pg 13 Ballesta con cargador automático de 8 virotes, puede disparar dos virotes a la vez

Armas subacuáticas

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Soundwand EX +0 P P Special 1 VR 20ft 600 SA
Hypo Speargun EX +0 N P 1d6~ +gas 1 1 VR 40m 200 SA
Militech UAW Speargun SMG +1 L P 2d6+1~ (500m) 10 3 VR 50m 1500 SF
Arasaka Stingray II RIF +0 N C 3d6~ (200m) 9 2 VR 100m 750 SF
Marinetech "Manta" 1250 RIF / RIF +1/-1 N R 5d6+1 (5.56) / 3d6~ 25 / 25 25 / 5 VR/VR 400m/50m P3
LUNAR - 7.62 RIF / RIF +1/+1 N R 6d6+2 (7.62)/6d6HEP (dardo) 30/20 30/10 VR/VR 400m/100m 1450 P1
Arasaka APW Mk IV RIF +2 N R 4d10API (5000m) 9+1 2 ST 100m 6450 SF
Militech MTL-1 HVY +3 N P 8d10 (2500m) 3+1 1 ST 1km 3500 SF
Marinetech 1765 Harpoon HVY +2 N R Varies (Harpoon) 1 1 VR 80m P3

Armas submarinas y estáticas

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
HEAT Subrocs HVY +0 N P 10d10HEAT 100 10 VR 800m SF
Militech AHUCS HVY +0 N P 10d10~ 60 10 VR 850m SF
Underwater Mine HVY +0 N P 15d10 1 1 VR 50m SF
AP Torpedo Launcher HVY 15 N P 8d10 (2500m) 4 1 ST 1 km SF
Zapman Taser Pistol P +0 J P Stun -2 10 2 VR 50m 60 CGen
Genius Gun - Genius P 40% J R 6d6 8 2 VR 50m 2000 CGen
Genius Gun - Super P 50% J R 6d6 8 2 VR 50m 3000 CGen
Genius Gun - Einstein P 60% J R 6d6 8 2 VR 50m 5000 CGen
NorWolf Hunting Rifle RIF +2 N C 8d6 (9mm) 8 1 VR 400m 600 Eco
NorBear Hunting Rifle RIF +3 N C 8d6 (9mm) 8 1 VR 500m 1000 Eco
Argus Code Steel C +1 P C 1d6/3 (Code) 200 1 VR - 350 Vir
NetLink Wrangler C +0 J E 1d6/3 (Code) 150 1 ST - 250 Vir
Arasaka CodeMaster C +0 J P 1d6 (Code) 100 1 ST - 1000 Vir
Microtech Code Grenade C +0 P P 1d10/2 (Code), 10m 1 1 VR - 30 Vir
Militech Peacemaker C +0 J C 1d6/3 (Code) 200 2 VR - 2000 Vir
Light Needle Gun P +1 J R 1d6+1* 12 1/3/20 VR 75m 150 WGF
Medium Needle Gun P +1 J R 1d6+3* 30 1/3/20 VR 75m 250 WGF
Heavy Needle Gun P +0 J R 2d6-1* 20 1/3/20 ST 60m 325 WGF
Heavy Needle SMG SMG -1 J R 2d6-1* 100 1/3/30 ST 100m 475 WGF
Seizure Gun P +0 J R Stun -1 to -7 15 1 ST 60m 800 WGF
Seizure Cannon RIF +0 L R Stun -2 to -8 20 1 ST 200m 1500 WGF
Static Pistol P +0 J R 3d6 + Stun -4 20 1 ST 50m 475 WGF
Gauss Rifle RIF +1 N R 3d10 50 1/3/50 ST 500m 950 WGF
Hvy Gauss Assault Rifle RIF +0 N R 4d10 120 1/3/30 ST 500m 1500 WGF
Pulse Laser Pistol P +1 J R 4d6+4 15 1/3/10 ST 75m 900 WGF
Pulse Laser Rifle RIF +0 N R 6d6+4 30 1/3/10 ST 450m 5000 WGF
Beam Laser Rifle RIF +2 N R 1-5d6 40 2 ST 400m 6000 WGF
Smart Round Pistol P +3 J R 4d6 20 2 ST 150m 1500 WGF
Smart Round Rifle RIF +3 L R 4d6+3 20 2 ST 550m 2500 WGF
Man-To-Man Missiles HVY +1 N R 4d10+4 10 2 VR 450m 2000 WGF
Heavy Needle Gun HVY +1 N R 4d6* 12000 1/3/30 ST 200m 1500 WGF
Light Gauss Cannon HVY +0 N R 6d10 200 2 ST 600m 7500 WGF
Medium Gauss Cannon HVY +0 N HVY +0 N R 7d10 200 2 ST 750m 8000 WGF
Heavy Gauss Cannon HVY +0 N R 9d10 200 2 ST 1000m 15000 WGF
Heavy Pulse Laser HVY +1 N R 8d6 30 1/3/10 ST 600m 6000 WGF
Pulse Laser Cannon HVY +1 N R 5d10 30 1/3/10 ST 750m 12000 WGF
Heavy Beam Laser HVY +2 N R 1-5d10 50 2 ST 650m 7000 WGF
Beam Laser Cannon HVY +2 N R 1-10d10 100 2 ST 1000m 20000 WGF
Small Smart Missile HVY 80% N R 5d10 1 1 VR 1500m 10000 WGF
Medium Smart Missile HVY 90% N R 8d10 1 1 VR 5km 1400 WGF
Heavy Smart Missile HVY 90% N R 10d10 1 1 VR 10km 18000 WGF

Armas de melé y artes marciales

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Bagn Nakhs Punch +2 P P 1d6/3* - - - 1m 15 PAC
Hyo MEL -2 P C 1d6/3@ Ref/2 - - Throw 5 PAC
Switchblade MEL +0 P C 1d6/2* - - - 1m 15 CP20
Teko Punch +0 J C 1d6/2* - - - 1m 25 PAC
Tetsubishi Cast -1 P C 1d6/2* - - - Throw 3-6 PAC
Juji-Shuriken MEL +0 L C 1d6/2* - - - Throw 2-3 PAC
Club MEL +0 P C 1d6 - - - 1m 2 CP20
Knife MEL +0 P C 1d6* - - - Throw 1-20 CP20
Bayonet/Survival Knife MEL +0 J C 1d6* - - VR 0.5m 50 NEO
Bo-Shuriken MEL +0 P C 1d6* - - - Throw 4-7 PAC
Exploding Shuriken MEL +1 P R 1d6*/4d6 HE 1 1 ST Throw 200 P2
Spiked Cestus Punch +0 P P 1d6* - - - 1m 20 PAC
Ba Zhan Shuang (dagger) MEL +0 L C 1d6* - - - 1m 45 PAC
Ashiko Kick +0 J C 1d6* - - - 1m 28 PAC
Steel Bayonet MEL -2 J C 1d6*/3d6* - - VR 1m 15 HoB
Mystic Tech Spring Knife MEL +0 P C 1d6* - - ST 5m 125 Chr2
Spawnblade MEL +0 J P 1d6/1d6+4* - - ST 1m 450 Chr2
Brass Knuckles Punch +0 P C 1d6+2 - - - 1m 10 CP20
Smartwhip MEL +0 J C 1d6+2 - - ST 1m 600 NEO
Tessen (metal fan) MEL +0 J C 1d6+2 - - - 1m 60 PAC
Spiked Boots Kick +0 N C 1d6+2* - - - 1m 20 PAC
Electro-Knux Punch +0 P C 1d6+2/Stun -2 - - - 1m 100 P1
Combat Knife MEL +1 J P 1d6+3* - - - 1m 70 PAC
Utility Sword/Machete MEL +0 L C 1d6+3* - - VR 0.5m 60 NEO
Leg & Knee Spikes Kick +0 N C 1d6+3* - - - 1m 10-25 PAC
Ri Yue Hu Xing Jian MEL -1 J P 1d6+3/1d6/2* - - - 1m 25 PAC
SPM-1 Battleglove Punch -2 N P 2d6/3d6 - - VR 1m 900 CP20
SPM-2 Battleglove + Punch -1 N P 2d6*/3d6 - - VR 1m 970 PAC
Hambo (100cm stick) MEL +1 L C 2d6 - - - 1m 30 PAC
Jitte MEL +0 L C 2d6 - - - 1m 30 PAC
Zhi Dao (thin sword) MEL +0 L C 2d6* - - - 1m 100-200 PAC
Kusari-gama (sickle) MEL -1 L C 2d6*/3d6 - - - 2m 100 PAC
Wu Cha (thin spear) MEL -1 N P 2d6*, 3d6 - - - 2m 100 PAC
Kendachi Monoknife MEL +1 P P 2d6# - - VR 1m 200 CP20
Kendachi Monowhip MEL +0 J P 2d6# - - ST 1-3m 350 Chr2
IMI "Chainknife" MEL +0 J P 2d6+1* - - VR 1m 120 Chr2
Flexible Rubber Baton MEL +0 J C 2d6+1 - - - 1m 15 ET
Sword MEL +0 N C 2d6+2* - - - 1m 20-200 CP20
Sai MEL +0 J C 2d6+2* - - - 1m 20 PAC
Manrikigusari MEL +0 J P 2d6+3 - - - 1m 30 PAC
Arasaka Wakizashi MEL +1 L R 2d6+3* (Hard SP/2) - - VR 1m - SW
Excalibur Nightstick MEL +0 J P 2d6+3 - - VR 1m 80 P&S
Excalibur Taserstick MEL +0 J P 2d6+3/Stun -2 8 1 ST 1m 80 P&S
Excalibur Macestick MEL +0 J P 2d6+3/Mace 6 1 ST 1m 80 P&S
Axe MEL -1 N C 2d6+3* - - - 1m 20 CP20
Nunchaku MEL +0 L C 3d6 - - - 1m 15 CP20
Tonfa MEL +0 L C 3d6 - - - 1m 15 PAC
Jiu Jie Bian MEL -2 L C 3d6 - - - 2m 120 PAC
Mystic Nunchaku/Blade MEL +0 L P 3d6/1d6+1/2d6+1* - - VR 1m 200 SOF2
Fang Tian Ji (spear) MEL +0 N P 3d6* - - - 2m 95 PAC
Naginata MEL +0 N P 3d6* - - - 2m 100 CP20
Arasaka Katana MEL +2 N R 3d6* (Hard SP/2) - - VR 1m - SW
Kukri MEL +0 L P 3d6* - - - 1m 50-150 PAC
Machete MEL +0 L C 3d6* - - VR 1m 30 NE
Monosword Cane MEL +1 L P 3d6# - - VR 1m 255 SOF2
Monowire MEL +0 P R 3d6# - - VR 1m 60/m Chr2
Liu Chi Bang/Bo/6ft Stick MEL +1 MEL +1 L C 3d6+2 - - - 2m 40 PAC
San Jie Gun MEL +0 N C 3d6+2 - - - 2m 50 PAC
3/6 MEL +0 N C 3d6+2 - - VR 2/3m 150 PAC
Titanium Katana MEL +0 L R 3d6+2* - - VR 1m 2850 P1
Qing Long Dao/Scimitar MEL -2 MEL -2 N P 3d6+3* - - - 1m 250 PAC
Sledgehammer MEL -1 N C 4d6 - - - 1m 20 CP20
Chainsaw MEL -3 N C 4d6* - - - 2m 80 CP20
Kendachi MonoNaginata MEL +0 N R 4d6# - - VR 2m 400 CP20
Kendachi MonoKatana MEL 1 N R 4d6# - - VR 1m 600 CP20
Kendachi Powersword MEL 0 L R 4d6 (Sx1/4, Hx1/2) - - ST 1m 860 Chr1
Kendachi Mono-Two MEL 1 J/N P/R 2d6#/4d6# - - VR 1m 650/700 Chr1

ACPA / 'Borg: melé

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
ACPA Punch Punch +0 - - (STR/9)d10 - 2 - 1.2m - MM
ACPA Kick Kick -1 - - (1.5xPunch)d10 - 2 - 1.2m - MM
ACPA Crush HH +0 - - (Punch+1)d10 - 1 - 1m - MM
Climber Claws MEL +1 N C 1d10* + Fist/Kick - 2 VR 1.5m 1000 MM
2 Handed Pointed MEL +0 N C 3d6+Fist 1/2SP 1/4P - 1 50% 5m 225 MM
1 Handed Blunt MEL +0 N E 4d6 + Fist - 1 15% 2m 200 MM
1 Handed Blade MEL +1 N E 4d6~ + Fist - 1 10% 2m 550 MM
Mono PA Sword MEL +1 N R 4d6# + Fist - 1 30% 2m 2000 MM
2 Handed Blade MEL -1 N C 6d6~ + Fist - 1 10% 3m 1000 MM
2 Handed Blunt MEL -1 N E 6d6 + Fist - 1 15% 3m 500 MM
Large Power Saw MEL -2 N P 8d6~ (1/3SP) - 1 VR 2m 1250 MM
Hyper Hammer MEL -2 L R 9d10 1/2hSP, 0sSP 2 1 ST 2m 2000 SOF2

ACPA / 'Borg: armas cortas

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Auto-Flechette Pistol P +2 J P 1d6x1d6* 100 1/3/30 ST 200m 900 MM
12-Gauge Pistol P -2 J/L P 4d6 (12ga)(B12) 9 2 ST 30m 1000 SOF2
10-Gauge Pistol P -2 L P 5d6 (10ga)(B15) 9 2 ST 30m 1200 SOF2
"Big Boomer" P +1 L P 5d6@ (.477) 8 2 VR 100m 550 MM
14mm Pistol P +0 L P 6d6 (14mm) 20 2 ST 75m 2260 MM
MO Big Government P +0 J P 6d6 (14mm)(B12) 13 2 VR 60m 2000 SOF2
MO Hellbringer .666 P +1 J/L P 7d6+3 (.666)(B15) 3 1 VR 80m 4000 SOF2
5.56 caseless SMG SMG +1 L/N P 5d6 (5.56)(B10) 50 25 VR 200m 1200 SOF2
Malorian 3600 Super SMG +0/-1 L P 6d6 (14mm)(B11) 20 1/3 VR 50m 3000 SOF2
Arasaka Rage 15mm SMG -1/-2 L P 4d10+3 (15)(B15) 20/50 10 VR 100m 4500 SOF2
Militech M-31PA Rifle RIF +2 N P 4d6 300 1/3/30 ST 400m 1800 MM
Micro-Missile Launcher L HVY +2 L P 4d6, 2m 8 2 ST 200m 900 MM
"Dragon" Flamer HVY +0 L P 3d6/1d6 8 1 ST 8m 990 MM

ACPA / 'Borg: antipersonal

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
ONI Autoshotgun SHT +0 P 4d6+3 (10ga) 180 5/20 VR 75m 1350 MM
Tsunami Arms Helix SHT +0 N P 5d6 (10ga)(B18) 60 43 VR 60m 3000 SOF2
United Arms CLAW SHT +1 N R 8d6 (4ga)(B11) 28 1/4 VR 60m 1600 SOF2
5.56mm Lt Machinegun HVY +1 N P 5d6 (5.56) 100 10 VR 450m 1200 MM
5.56mm Minigun HVY +1 N P 5d6 (5.56) 1000 100 ST 450m 2000 MM
7.62mm Lt Machinegun HVY +0 N HVY +0 N P 6d6+2 (7.62) 100 10 VR 500m 1200 MM
7.62mm Minigun HVY +0 N P 6d6+2 (7.62) 2000 100 ST 500m 4000 MM
G-20 Caseless 10mm HVY +0 N P 8d6 (10mm) 200 20 VR 600m 3000 MM
HIVE 10mm Gatling HVY +0 N R 5d10@ 2400 60/120 ST 500m 12,500 MM

ACPA: armas de haz

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Painting Laser HVY +3 N C VR LOS 1000 MM
"Photon" Laser CannoN EX +2 N R 1-10d6AP 30 2 UR 300m 80,000 mm

ACPA / 'Borg: ametralladoras pesadas y fusiles

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
12.7mm Assault Rifle RIF +1 N RIF +1 N P 6d10 (12.7)(B12) 50 10 VR 400m 2000 SOF2
14.5mm Assault Rifle RIF +1 N RIF +1 N P 7d10 (14.5)(B14) 50 10 VR 400m 2500 SOF2
12.7mm Machine Gun HVY +1 N P 6d10 (12.7mm) 100 5/10 VR 550m 2000 MM
12.7mm Gatling HVY +0 N P 6d10 (12.7mm) 500 100 VR 500m 6000 MM
13.9x99mm Hvy Rifle HVY +2 N R 6d10+5 (13.9mm) 60 3 ST 600m 2400 MM
14.5mm Machine Gun HVY +0 N P 7d10 (14.5mm) 100 3/5 ST 550m 2500 MM
BRG-15 HVY +1 N R 7d10 (15mm) 100 10 VR 650m 2800 MM
4mm Railgun HVY +3 N R 5d10+10EAP 5 1/2rnd ST 1500m 11,370 MM

ACPA: cañones

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
EMG-83 Improved Railgun HVY +2 N R 5d10+10EAP 10 1 ST 1000m 17,500 MM
Deathwind Railgun HVY +3 N R 5d10+10EAP 30 2 VR 1250m SW
BCL-20 Light Cannon HVY +1 N P 8d10 (20mm) 20 2 VR 550m 2700 MM
20-25mm Autocannon HVY +0 N P 8d10 (20-25mm) 100 10 VR 500m 3000 MM
BHC-G8 30mm Rifle HVY +0 N P 9d10 (30mm) 10 1 ST 600m 3500 MM
27-30mm Autocannon HVY +0 N P 9d10 (27-30mm) 50 10 VR 600m 4000 MM
LATG 37mm HVY +3 N P 6d10@ (37DPU) 10 1 VR 800m 10,000 MM
60mm Mortar HVY +0 N P 8d10 (60mm) 6 2/1 VR 2000m SW
75mm Recoiless HVY +0 N R 8d10@ (75mm) 4 1 VR 500m 15,000 MM

ACPA: lanzagranadas

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Tsunami 25mm GL HVY +0 N P (25mm) 20 1/3/5 ST 1500m 1700 MM
Arasaka Tsunami HVY +0 L P (25mm HP)(B11) 6 1 ST 200m 1250 SOF2
40mm Auto-GL HVY +1 N P (40mm) 50 3/20 ST 1600m 2500 MM
30mm Auto-GL HVY +0 N R (30mm) 30 1/10 ST 1300m 2000 MM
30mm HiVel Auto-GL HVY +0 HVY +0 N P (30mm)(B12) 25 15 VR 300m 2000 SOF2
Super Rakate HVY +0 N P 5d6, 3m 8 1-8 ST 300m 700 MM
Saucer Shooter HVY -1 N P 2d6+3 30 1 ST 250m 1500 MM
EMP Grenadier HVY +0 N R Special 5 1 ST 300m 2000 MM

ACPA: cohetes y misiles

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
IFAR HVY -2 N R 8d10, 6m 1 1 ST 500m 200 MM
IFAR 3-Pod HVY -2 N R 8d10, 6m 3 1-3 ST 500m 2100 MM
IFAR 6-Pod HVY -2 N R 8d10, 6m 6 1-6 ST 500m 4200 MM
Mini-Roc 6 HVY -2 N R 6d10, 3m 6 1-6 ST 500m 1800 MM
Mini-Roc 15C HVY -2 N R 6d10, 3m 15 1-15 ST 500m 4500 MM
LAW-III HVY -2 N P 4d10HEAT, 2m 1 1 VR 200m 300 MM
Light ATGM HVY +2 N P 12d10HEAT, 4m 1 1 VR 1000m 3000 MM
Militech Spectre ATGM HVY 15o N P 18d10 HEAT, 4m 1 1 VR 3000m 10,000 MM
Scorpion 16 SAM HVY -1 N P 7d10, 6m 1 1 VR 2000m 1000 MM
Scorpion 16 Backpack HVY -1 N R 7d10, 6m 3 1 VR 2000m 4800 MM
Red Knight SAM HVY 15t N P 10d10, 10m 1 1 VR 4500m 4600 MM
Arasaka ACPA Bazooka HVY -1 N P 20d10HEAT, 4m 1 1 VR 350m SW

ACPA: scatter packs

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
BSP Smoke Pellets HVY +3 N P 5 min cloud 1x50 1d6 VR 50m 300 MM
BSP Paint Pellets HVY +3 N P varies 1x50 1d6 VR 50m 300 MM
BSP Pyrotechnic Pack HVY +3 N P 20% chance 1d6 1x50 1d6 VR 50m 300 MM
BSP Rubber Pellets HVY +3 N P 1d10 stun 1x50 1d6 VR 50m 300 MM
BSP Phosphorous HVY +3 N P 1d6 x 3 rounds 1x50 1d6 VR 50m 300 MM
BIM Minelet Volly HVY +3 N P 4d6 (1) 1x50 1d6 VR 50m 1000 MM
BSP Delayed Minelets HVY +3 N P 4d6 (1) 1x50 1d6 VR 50m 300 MM
BFC-3 Fletch Cloud HVY +9 N P 1d10@ (1) 1x288 4d6 VR 30m 300 MM
BFCWA Cloud HVY +5 N P 2d10@ (2) 1x144 2d6 VR 30m 300 MM
BFC-2 Fletch Cloud HVY +6 N P 2d10@ (2) 1x144 3d6 VR 25m 300 MM
Ripple Fletch Pack HVY +4 N P 3d10@ (3) 6x24 2d6 VR 15m 500 MM
BFC-4 Fletch Cloud HVY +3 N P 4d10@ (4) 1x72 1d6 VR 20m 1200 MM

ACPA: utility packs

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
BOM Wire Obstacle HVY -1 N P 1d6x1d6 (4m3) 1 1 VR 5m 100 MM
BPL Plastic Obstacle HVY +0 N C .5m/rnd movement 1 1 VR 10m 10 MM
BLP Breech Spray HVY -1 N P 3kg C-6 1 1 VR 2m 300 MM
BSS Silicon Spray HVY -1 N C 3kg glue 1 1 VR 5m 30 MM
BES Epoxy Spray HVY -1 N C 3kg epoxy 1 1 VR 2m 30 MM

Cyberarmas a distancia

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Finger Mace Sprayer P +0 - E Mace 2 1 ST 1m 150 Chr1
Gas Jet P +0 - C by Gas 6 1 ST 2m 250 Chr1
Finger Dartgun P -1 - E Poison 1 1 ST 3m 100 Chr1
Flashbulb P +0 - C COOL 30, 1d6 min - 1 ST 6m 250 Chr1
Tri-Dart Launcher P +0 - P 1d6/2# 3 3 ST 3m 300 Chr2
Derringer P -1 P E 1d6 (5mm) 2 2 ST 50m 220 Chr1
One-Shot Special P -2 P E 1d6 (5mm) 1 1 ST 20m 250 Chr4
Dainamax Grapplefist P -1 - C 1d6+2/2d6+2 crush 1 1 ST 50m 1050 PAC
Gouge Master P -1/5m - R 1d6+3*/1d6* - - ST 10m 550 P3
Popup Sliver Gun P +0 J P 2d6x1d6/2* 7 2 UR 40m 550 Chr1
2 Shot Capacitor Laser RIF +3 N R 3d6 2 1 ST 10m 800 CP20
Flame Thrower HVY +0 - R 2d6, 1d6/2 x 2 rnds 4 1 ST 1m 600 CP20
Self-propelled Grenade HVY +0 - R 2d6, 2m 1 1 ST 7m 200 Chr2
Finger Bomb HVY +0 - R 2d6+3 1 1 ST 3m 150 Chr1
Grenade Launcher HVY +0 - R (40mm) 2 1 ST 200m 500 CP20
Micro-Missile Launcher HVY +2 - R 4d6 (micromissile) 4 2 St 200m 900 CP20
Optic Teargas Sprayer EX +0 - E Teargas 1 1 ST 1m 200 Chr1
Optic Dartgun EX +0 - E Poison 1 1 ST 1m 200 CP20
NovelTech Spitfire Flamer EX +0 - P Varies 4 1 ST 4m 1000 ER
Flasher EX +0 - C 20+ REF,blind 1min 1 1 ST 2m 250 Chr3
Spitting Cobra EX +0 - P 1d6 Acid 20 1 ST 6ft 400+ Chr3
Optical Capacitor Laser EX +0 - R 2d6 1 1 ST .5m 800 P1
Blitzkrieg Arc-Thrower EX +0 - R 3d6 (1/2 real 1/2 stn) 4 1 ST 10m 1050 Chr4
Strobe EX +0 - C 10/15 blind 1d6 hrs - 1/2 ST 3m 150 I1.4
Pop-Up Hand Crossbow XBO -2 J E 1d6+2~ 1 2 VR 25m 300 SOF2

Cañones

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
75mm Recoilless HVY +0 N R/P 8d10HEAT, 2m 1 1 VR 500m 15,000 MM MM
75mm Cannon HVY var N R 8d10, 5m (75mm) 10 2 VR 750m 75,000 MM MM
75mm Low Velocity HVY +0 N P Var. (75mm) 10 1 VR 600m 100K SOF2
75mm ET Cannon HVY +1 N R 10d10@ (75mmET) 10 2 VR 1000m 115K SOF2
90mm Cannon HVY +0 N R 9d10, 6m (90mm) 1 1 VR 750m 150K MM
90mm Cannon HVY +0 N R 9d10, 6m (90mm) 10 2 VR 750m SW
105mm Recoilless HVY +0 N R/P 10d10HEAT, 2m 1 1 VR 800m 30,000 MM
105mm Cannon HVY +0 N R 11d10, 6m (105mm) 1 1 VR 1000m 250K MM
105mm Cannon HVY +0 N R 11d10, 6m (105mm) 10 2 VR 1000m SW
105mm ET Cannon HVY +1 N R 15d10@ (105mmET) 1 1 VR 1500m 375K SOF2
120mm Cannon HVY +0 N R 12d10, 6m (120mm) 1 1 VR 1250m 500K MM
120mm Cannon HVY +0 N R 12d10, 6m (120mm) 10 2 VR 1250m SW
120mm ET Cannon HVY +0 N R 19d10@ (120mmET) 1 1 VR 1900m 750K SOF2
140mm Cannon HVY +0 N R Var. (140mm) 1 1 VR 1500m 1M MM
140mm ET Cannon HVY +0 N R 24d10@ (140mmET) 1 1 VR 2250m 1.5M SOF2

Fuego indirecto / artillería

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
Militech Backpack Mortar HVY HVY 17 N P 7d6/3d6 (40mm) 20 1/3 ST 500m 1250 SW
MRL 70mm Artillery HVY -3 N P 8d10, 6m 40 spc 500m 9500+ SW
60mm Mortar HVY +0 N P 8d10, 5m 1 2 VR 2000m 750 MM
80mm Mortar HVY +0 N P 9d10, 6m 1 1 VR 3500m 1500 MM
120mm Mortar HVY +0 N P 13d10, 6m 1 1 VR 6000m 5000 MM
105mm Howitzer HVY +1 N P 11d10, 6m 1 1 VR 17km 100K MM
150mm Howitzer HVY +1 N P 13d10, 6m 1 1 VR 24km 150K MM
200m Howitzer HVY +0 N P 28d10, 8m 1 1/2 VR 20km 250K MM
Militech Man-Pack HVY 15 N P 13d10, 15m 1 1 VR 2000m 1500 SW
5" Rocket (1000eb) HVY -2 N P 13d10, 15m 1 1 VR 2000m 500 MM
230mm Rocket (2500eb) HVY +0 N P 4d10HEAT, 45m 12 12 VR 28km 175K MM

Ortillería / armas satelitales

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
CH-19 Sniper - "Frag" / "Crowbar" / "Bomb" HVY/HVY/HVY 95% N R 10d6*, 50m /disables vehicle 40% /5d10, 20m (3 floors) 10/10/10 1/-/- ST/-/- 130mi 900K SW

Defensas estáticas y automatizadas

Nombre Tipo PA Con Disp Daño (munición) Disparos ROF Fiab Alcance Coste (E$) Fuente Notas
APEX Mobile Defense HVY spec N P HVY spec N P 2d6+4 (9mm LC) 400 40 ST 200m 10000 Chr1
Arasaka WXA Sentry HVY +0 N R HVY +0 N R 6d6+2 (7.62mm) 500 20 VR 400m 3000 CB1
ADA Gun HVY 14/+0N P HVY 14/+0N P 12d10HE 1200 30 VR 600m SW
Missile Launchers HVY 12/-1 N P HVY 12/-1 N P 7d10, 6m 8 2 VR 500m SW
Anti-Air Missiles HVY 20 N HVY 20 P 8d10 2 1 VR 1000m SF
Multi-Purpose Missiles HVY 15 N P N P 8d10 2 1 VR 500m SF
Anti-Air Missile Battery HVY 20 N P N P 8d10 4 1 VR 2000m SF


Cyberarmas cuerpo a cuerpo

Listado de cyberarmas de melé e implantes de combate. La columna HC indica el coste de humanidad. El asterisco (*) sobre el daño indica que el arma ignora la mitad de la SP de la armadura; la almohadilla (#) que el daño ignora toda la SP; la arroba (@) que el arma produce daño de explosión.

Puñetazo

Nombre Tipo Daño Alcance Coste (E$) HC Fuente
Stinger Punch Drug (3 doses) 1m 400 1d6+3 Chr4
Air Hypo Punch Drug (4 doses) 1m 200 1 Chr2
Tazer Grip Punch Stun -2 1m 180 2d6-2 Chr1
Lightning Fist Punch Stun -2/2d6+1 1m 900 2d6 RPI
Gang Jazzler Punch Special 1m 600 2d6+3 Chr1
Scratchers Punch 1d6/3* 1m 100 2d6 CP20
Wirecutters Punch 1d6/3* 1m 50 1 Chr1
Shark Weave Punch 1d6/3* 1m 4000 1d6+ SA
Hollow Claw Punch 1d6/3* + poison 1m 250 2d6 WGF
Venom Hand Punch 1d6-1/by Drug 1m 600 2d6 CB2
Cyberarm Punch 1d6 1m 3000 2d6 CP20
Independent Cyberhand Punch 1d6, 1d10 crush 1m 750 1d6 Chr1
Web Hand Punch 1d6* 1m 250 2 Chr3
Natural Claws Punch 1d6* 1m 1000 1d6+1 Chr2
Big Knucks Punch 1d6+2 1m 500 3d6 CP20
Rippers Punch 1d6+3* 1m 400 3d6 CP20
Retractable Steel Blade Punch 1d6+3* 1m 500 1d6 Chr2
Spike Hand Punch 1d6+3@ 1m 500 2d6 CP20
Bonespike Punch 1d6+4* 1m 1000 2d6 Chr3
Flesharm BiggRipp Punch 2d6* 1m 3d6 PAC
Cyberarm BigRipp Punch 2d6#+arm strength 1m 1850 1d6+3 PAC
BuzzHand Punch 2d6+2* 1m 600 2d6 CP20
Gouge Master Punch 2d6+3@, 2d6* 1m 550 2d6 P3
Retractable Monoblade Punch 2d6+3# 1m 800 1d6+2 Chr2
SuperSized Cyberarm Punch 3d6, 2d10 crush 1m 4000+ 2d6 Chr3
Soviet Cyberarm Punch 3d6, 2d10 crush 1m 669 2-3d6 Chr4
SovWear Cyberarm Punch 3d6, 6d6 crush 1m 1000 2d6 SOF
Wolvers Punch 3d6* 1m 600 3d6+1 CP20
Drill Hand Punch 3d6, 1/2 h, 1/4 s 1m 700 3 P1
Chain Ripp Punch 3d6 (1/3SP) 1m 1250 2d6+4 Chr3
High Five/Palm Bomb Punch 5d6@ or 4d6 touch 355 1d6+3 Chr4
Hammer Hand Punch 1d10 1m 600 2d6 CP20
Mace Hand Punch 1d10-2/2d6+1 1/2m 300 3 Chr1

Patada

Nombre Tipo Daño Alcance Coste (E$) HC Fuente
Talon Foot Kick 1d6* 1m 600 2d6 CP20
Cyberleg Kick 2d6 1m 2000+ 2d6 CP20
Spike Heel Foot Kick 2d6@ 1m 500 2d6 CP20
SovWear Cyberleg Kick 6d6 1m 1500 2d6 SOF
Soviet Cyberleg Kick 3d10 1m 875 2-3d6 Chr4

Agarre

Nombre Tipo Daño Alcance Coste (E$) HC Fuente
NewTeeth Grapple 1-2*, -1 WA .5m 200 1d6/2 Chr4
Vampires Grapple 1d6/3* .5m 200 3d6 CP20
Poison Vampires Grapple 1d6/3* plus poison .5m 400 3d6 CP20
Sharkgrin Special Grapple 1d6/2* .5m 200 3d6 CP20
Horns Grapple 1d6/2* 1m 300 1d6+2 KCJ
Extended Canines Grapple 1d6/2+1* .5m 1000 3d6+2 Chr2
Spyke Body Plating Grapple 1d3+1 to 1d6+1 .5m 400+ 1-3 Chr3
Spiked Limb Cover Grapple +1d6 1m 200 2 I1.4
Extended Sharkgrin Grapple 1d6* .5m 1400 4d6 Chr2
Cyberjaw - K9 Grapple 1d6* .5m 2750 3d6+2 P2
Mandibles Grapple 1d6* .5m 4000 3d6 Chr2
Natural Fangs Grapple 1d6* .5m 500 2d6 Chr2
Cyberjaw - Conga Grapple 1d6+2* .5m 2770 3d6+2 P2
Cyberjaw - Needler Grapple 1d6+3* .5m 2800 3d6+2 P2
Cyberjaw - Pit Bull Grapple 2d6* .5m 2870 3d6+2 P2
Cyberjaw - Shark Maw Grapple 2d6+1* .5m 2930 3d6+2 P2
Cyberjaw - T-Rex Grapple 3d6* 3000 3d6+2 P2

Cuerpo a cuerpo (otro)

Nombre Tipo Daño Alcance Coste (E$) HC Fuente
Bioware Combat Tail HH 1d6+str 1m 2500 3d6 Chr2
Stinger Tail HH 1d6*+str+drug/toxin 1m 3000 3d6 Chr2

Melé

Nombre Tipo Daño Alcance Coste (E$) HC Fuente
Whip MEL 1d6/2, 1d6 2m 475 2d6 Chr2
Slice N Dice MEL 2d6# 2m 700 3d6 CP20

Automático

Nombre Tipo Daño Alcance Coste (E$) HC Fuente
Cybersnake auto 1d6* 1m 1200 4d6 CP20

Modificador pasivo

Nombre Tipo Daño Alcance Coste (E$) HC Fuente
Hydraulic Rams - 3x normal damage - 200 3 CP20
Thickened Myomar - 2x normal damage - 250 2 CP20
PowerJaw - +2 to bite damage - 100 +1-2 Chr4